WIKI
Topics
Description
3D Object
Place your 3D elements and play animations.
Audio 3D Component
The Audio3DComponent enhances 3D scenes by providing spatial audio capabilities.
Box Collider Component
The BoxColliderComponent is used to add a box collider to an entity.
Directional Light Component
The DirectionalLightComponent is used to add a directional light as a child to an entity.
Environment Component
The EnvironmentComponent is used to configure environmental settings in a 3D scene.
Hyperlink Component
The HyperlinkComponent is designed to create interactive hyperlinks in a 3D scene.
Image Component
The ImageComponent uses a Sprite3D node to display images.
Mesh Component
The MeshComponent is used to add a MeshInstance to an entity.
Omni Light Component
The OmniLightComponent is used to add an omnidirectional light as a child to an entity.
Particle Component
The ParticleComponent allows you to create particle effects in a 3D scene.
Play Embedded Animation
Control animations embedded on an Object.
Spot Light Component
The SpotLightComponent is used to add a spotlight as a child to an entity.
Starting Point Component
The SpawnPointComponent is designed to manage spawn points within 3D environments.
Text Component
he TextComponent facilitates the integration of 3D text elements into a scene.
Text Mesh Component
The TextMeshComponent enables the integration of 3D text meshes into a scene.
Triggers
Set up triggers to activate components.
Video Component
The VideoComponent enables the incorporation of video playback capabilities within 3D scenes.
Water Component
The WaterComponent is used to add a PlaneMesh to an entity that represents water.