Image Component

The ImageComponent uses a Sprite3D node to display images.

Description

The ImageComponent uses a Sprite3D node to display images.

Usage

  1. Attach the component to a game entity.
  2. Use the properties to define image.

Dependencies

Requires the use of the Anitya server for downloading panorama images as assets.

Image has to be in png format.

Properties

image

  • Type: ASSET_REF
  • Description: Reference to the image asset that will be displayed.