Text Mesh Component

The TextMeshComponent enables the integration of 3D text meshes into a scene.

Description

The TextMeshComponent enables the integration of 3D text meshes into a scene using the TextMesh node and MeshInstance.

Usage

  1. Attach the component to a game entity.
  2. Adjust the properties to customize the appearance of the 3D text.

Dependencies

Requires the Anitya server for downloading and saving material assets.

Depends on noto_sans_12_bold.tres for its font.

Properties

text

  • Type: STRING
  • Description: Represents the textual content of the 3D text.

size

  • Type: INT
  • Description: Represents the font size of the text.

depth

  • Type: FLOATING
  • Description: Represents the depth of the 3D text.

material (Disabled)

  • Type: ASSET_REF
  • Description: Represents the material asset used to render the 3D text.