he TextComponent facilitates the integration of 3D text elements into a scene.
Description
The TextComponent
facilitates the integration of 3D text elements into a scene, utilizing the Label3D
node.
Usage
- Attach the component to a game entity.
- Adjust the properties to customize the appearance of the text.
Dependencies
Depends on noto_sans_12_bold.tres
for its font.
Properties
text
- Type:
STRING
- Description: Represents the textual content of the 3D label.
size
- Type:
INT
- Description: Represents the font size of the text.
color
- Type:
COLOR
- Description: Represents the color of the text.
outline
- Type:
INT
- Description: Represents the thickness of the text outline.
outline_color
- Type:
COLOR
- Description: Represents the color of the text outline.