Starting Point Component

The SpawnPointComponent is designed to manage spawn points within 3D environments.

Description

The SpawnPointComponent is designed to manage spawn points within 3D environments. It enables the instantiation of a predefined scene or object at a specified location, facilitating dynamic scene management and gameplay mechanics.

Usage

  1. Attach the component to a game entity.

Dependencies

Depends on the SpawnPoint.tscn scene.

Properties

Has no properties.

Group Behaviour

Is affected by the group component as the SpawnPoint of the current group will be set as active.