The SpawnPointComponent is designed to manage spawn points within 3D environments.
The SpawnPointComponent
is designed to manage spawn points within 3D environments. It enables the instantiation of a predefined scene or object at a specified location, facilitating dynamic scene management and gameplay mechanics.
Depends on the SpawnPoint.tscn
scene.
Has no properties.
Is affected by the group component as the SpawnPoint
of the current group will be set as active.